Mazie Ray  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 50 F 2 (-2) 2 (-2) 5 (-1) 6 (0) 8 (0) 9 (1)225689
Fine, Depressed, Values religion
 
Skills
Admin 0
Art (Presentation/Holography) 1
Carouse 1
Deception 1
Drive 0
Electronics (Computers) 1
Investigate 1
Jack-of-All-Trades 1
Language 0
Leadership 2
Medic 0
Melee 0
Persuade 0
Recon 1
Stealth 1
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Artist 23
Scout Explorer 01
Drifter Barbarian 02
Believer Missionary/Humanitarian Team Leader23
 
Name Type Affinity Enmity Power Influence Species
Ruthie McLachlan Ally 1 1 1 2 Azhanti (F/35)
Relationship soured.
Hester Tucker Contact 4 1 3 1 Lancian (F/31)
Relationship becomes more moderate.
Alonza Thomas Contact 3 1 2 0 Hanen (M/80)
Alonza Thomas has had an unexpected run of good fortune lately.
Annie McGuire Contact 2 2 0 1 Ziadd (M/53)
Cleo Mcarthy Contact 1 0 1 1 Hanen (F/19)
Relationship altered.
Fernando Ryan Enemy 0 1 5 1 Hanen (M/54)
Gena Clarke Enemy 0 5 4 1 Thaggeshi (F/28)
Gena Clarke is in prison or otherwise trapped somewhere.
Reinhold Peaton Enemy 0 3 0 2 Swanfeh (M/59)
Cleveland Warren Ally 2 0 3 1 Hanen (M/46)
Cleveland Warren is out of contact doing something interesting but not suspicious.
Fannie Holmes Rival 1 1 1 6 Hanen (F/92)
Fannie Holmes gains in power and influence.
Sherri Bishop Rival 1 0 1 3 Yilean (F/82)
Sybil Raby Rival 1 2 0 0 Tapazmal (F/22)
Allen Brownhill Rival 1 1 1 0 Irhadre (M/52)
 
Term Age History
1 18 Became a Entertainer (Artist).
1 22 One of Mazie Ray's pieces of art is stolen, and the investigation brings Mazie Ray into the criminal underworld.
1 22 Promoted to Entertainer (Artist) rank 1.
2 22 Continued as Entertainer (Artist).
2 25 Gain a patron in the arts. Gain an Ally
2 26 Promoted to Entertainer (Artist) rank 2.
3 26 Continued as Entertainer (Artist).
3 29 One of Mazie Ray's pieces of art is stolen, and the investigation brings Mazie Ray into the criminal underworld.
3 30 Forced to muster out.
4 30 Became a Scout (Explorer).
4 31 Mazie Ray's ship is damaged, and Mazie Ray have to hitch-hike Mazie Ray's way back across the stars to the nearest scout base.
4 31 Gain 4 Contacts. Gain 3 Enemies.
5 31 Failed to qualify for Corporate (Citizen).
5 31 Became a Drifter (Barbarian).
5 34 Scarred. Fully recovered. Owe 10,000 for medical bills.
6 34 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 37 Moved to a new world.
6 38 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 38 Continued as Believer (Missionary/Humanitarian).
7 39 Mazie Ray secretly provide religious rites for a dying leader or noble, although they do not share Mazie Ray's faith. Gain an Ally in the family and a Rival who disagrees with Mazie Ray's choice.
7 42 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
8 42 Continued as Believer (Missionary/Humanitarian).
8 46 Mazie Ray come into conflict with a splinter group Mazie Ray's own religion which maintains Mazie Ray's version is the wrong one. Gain 3 Rivals.
9 46 Failed to qualify for Merchant Marine (Merchant).
9 46 Returned to Drifter (Barbarian).
9 49 Mazie Ray do not know what happened to Mazie Ray. There is a gap in Mazie Ray's memory.
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