Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
One of Mazie Ray's pieces of art is stolen, and the investigation brings Mazie Ray into the criminal underworld. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
One of Mazie Ray's pieces of art is stolen, and the investigation brings Mazie Ray into the criminal underworld. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scout (Explorer). |
4 |
31 |
Mazie Ray's ship is damaged, and Mazie Ray have to hitch-hike Mazie Ray's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 4 Contacts. Gain 3 Enemies. |
5 |
31 |
Failed to qualify for Corporate (Citizen). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Moved to a new world. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Mazie Ray secretly provide religious rites for a dying leader or noble, although they do not share Mazie Ray's faith. Gain an Ally in the family and a Rival who disagrees with Mazie Ray's choice. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Mazie Ray come into conflict with a splinter group Mazie Ray's own religion which maintains Mazie Ray's version is the wrong one. Gain 3 Rivals. |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Returned to Drifter (Barbarian). |
9 |
49 |
Mazie Ray do not know what happened to Mazie Ray. There is a gap in Mazie Ray's memory. |