Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Merle Curtis learn something Merle Curtis should not have – a corporate secret, a political scandal – which Merle Curtis can profit from illegally. |
1 |
19 |
Gain a criminal contact. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Severely injured. Owe 12,500 for medical bills. |
3 |
23 |
Became a Entertainer (Performer). |
3 |
25 |
Gain a patron in the arts. Gain an Ally |
3 |
27 |
Promoted to Entertainer (Performer) rank 1. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
29 |
Merle Curtis is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
29 |
Failed to qualify for Scientist (Scholar). |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
31 |
Merle Curtis do not know what happened to Merle Curtis. There is a gap in Merle Curtis's memory. |
6 |
31 |
Failed to qualify for Explorer (Scout). |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
32 |
A new romantic starts. Gain an Ally. |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
35 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Gained a contact. |
8 |
39 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Make an unexpected connection outside Merle Curtis's normal circles. Gain a Contact. |
8 |
43 |
Forced to muster out. |
9 |
43 |
Became a Noble (Administrator) with the new title Assistant. |
9 |
44 |
Good fortune |
9 |
47 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |