Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Mertie Gabb's job. |
2 |
21 |
Became a Merchant (Broker). |
2 |
25 |
Given advanced training in a specialist field |
2 |
25 |
Promoted to Merchant (Broker) rank 1. |
3 |
25 |
Continued as Merchant (Broker). |
3 |
27 |
Imperial trade restrictions force Mertie Gabb out of business. |
4 |
27 |
Failed to qualify for Corporate (Citizen). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Switched to Merchant (Free Trader). |
5 |
32 |
Given advanced training in a specialist field |
5 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
38 |
Mertie Gabb's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
42 |
Forced to continue current assignment. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
44 |
Offered job by a patron. Now owe him a favor. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
46 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
50 |
Become leader in social movement. |
9 |
50 |
Gain an Ally and an Enemy. |
9 |
50 |
Graduated. |