Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
A mission goes wrong; Mertie Stanway and several others are captured and mistreated by the enemy. Gain Mertie Stanway's jailer as an Enemy. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Befriended by a senior agent. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Given specialist training in vehicles. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
34 |
Failed to qualify for Colonist (Citizen). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Go undercover to investigate an enemy. |
5 |
38 |
Find an Alien Artifact. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
42 |
Advanced training in a specialist field. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
46 |
Befriended by a senior agent. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
50 |
Nearly killed. Owe 20,000 for medical bills. |