Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Minnie Day is chosen to represent Minnie Day's faith in a vid show or other highly public forum. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Someone more charismatic but less devout than Minnie Day has become Minnie Day's superior. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Minnie Day aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
27 |
Failed to qualify for Infantry (Army). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Attempted a risky adventure and was injured. |
4 |
28 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
6 |
36 |
Minnie Day is chosen to represent Minnie Day's faith in a vid show or other highly public forum. |
6 |
39 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
39 |
Voluntarily left Mainstream Believer |
7 |
39 |
Returned to Drifter (Scavenger). |
7 |
42 |
Minnie Day run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Became a Scout (Explorer). |
8 |
45 |
Good fortune |
9 |
46 |
Attempted to change assignments. |
9 |
46 |
Failed to qualify for Courier (Scout). |
9 |
46 |
Continued as Scout (Explorer). |
9 |
49 |
Minnie Day inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |