Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Good fortune |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Find Ancient Technology. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Promoted to Drifter (Barbarian) rank 3. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Betrayed by a friend. One of Mintie Ornery's Contacts or Allies betrays Mintie Ornery, ending Mintie Ornery's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Failed to qualify for Intelligence (Agent). |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
37 |
Suffer from a life-threatening illness. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Mintie Ornery faith is shaken. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Mintie Ornery retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
45 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Mintie Ornery come into conflict with a splinter group Mintie Ornery's own religion which maintains Mintie Ornery's version is the wrong one. Gain 2 Rivals. |