Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Risk Miriam Hicks's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
A good deal ensures Miriam Hicks is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
36 |
A good deal ensures Miriam Hicks is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
41 |
Miriam Hicks's business or ship thrives. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 4. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
43 |
A good deal ensures Miriam Hicks is living the high life for a few years. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Colonist (Citizen). |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
47 |
Suffer from a life-threatening illness. |