Miriam Lynch  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 50 F 3 (-1) 3 (-1) 5 (-1) 5 (-1) 2 (-2) 6 (0)335526
Easily led, Tough-minded
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 1
Diplomat 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Investigate 0
Medic 1
Melee (Unarmed) 1
Persuade 0
Recon 1
Science (Social Sciences/Belief) 1
Streetwise 1
Survival 1
Tactics (Naval) 1
CareerAssignmentTitleRankTerms
Scholar Scientist 13
Drifter Barbarian 11
Prisoner Inmate 02
Prisoner Fixer 01
Prisoner Thug 01
 
Term Age History
1 18 Became a Scholar (Scientist).
1 20 Make a breakthrough in Miriam Lynch's field.
1 22 Promoted to Scholar (Scientist) rank 1.
2 22 Continued as Scholar (Scientist).
2 23 Advanced training in a specialist field.
3 26 Continued as Scholar (Scientist).
3 29 An expedition or voyage goes wrong, leaving Miriam Lynch stranded in the wilderness.
4 29 Failed to qualify for Line/Crew (Navy).
4 29 Became a Drifter (Barbarian).
4 30 Attempted a risky adventure and was sent to prison.
4 33 Promoted to Drifter (Barbarian) rank 1.
5 33 Became a Prisoner (Inmate).
5 35 Vocational Training.
6 37 Switched to Prisoner (Fixer) with previous rank.
6 38 Persecuted by a prison gang.
7 41 Returned to Prisoner (Inmate).
7 42 Accused of assaulting a prison guard.
8 45 Switched to Prisoner (Thug) with previous rank.
8 49 A guard takes a dislike to Miriam Lynch.
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