Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
A revolution, attack or other unusual event throws Muriel Ray's life into chaos, forcing Muriel Ray to leave the planet. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
28 |
Muriel Ray do not know what happened to Muriel Ray. There is a gap in Muriel Ray's memory. |
4 |
28 |
Became a Entertainer (Artist). |
4 |
30 |
Gain a patron in the arts. Gain an Ally |
4 |
32 |
Promoted to Entertainer (Artist) rank 1. |
5 |
32 |
Voluntarily left Artist |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
33 |
Failed to qualify for Free Trader (Merchant). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
A good deal ensures Muriel Ray is living the high life for a few years. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Embroiled in legal trouble. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Embroiled in legal trouble. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |