Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Surrounded and outnumbered by the enemy, Nealie McNamara hold out until relief arrives. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
24 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Failed to qualify for Intelligence (Agent). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Amnesia. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Nealie McNamara do not know what happened to Nealie McNamara. There is a gap in Nealie McNamara's memory. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Embroiled in legal trouble. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
A good deal ensures Nealie McNamara is living the high life for a few years. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Journalist (Entertainer). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Soulhunter (Soulhunter Flight) with the new title Least Claw. |
8 |
46 |
A mission goes horribly wrong. Nealie McNamara and several others are captured and mistreated by the enemy. Gain gaoler as Enemy. |
9 |
46 |
Switched to Drifter (Barbarian). |
9 |
49 |
Nealie McNamara run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |