Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A sudden war destroys Nell Burke's trade routes and contacts, forcing Nell Burke to flee that region of space. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Agent (Intelligence). |
2 |
20 |
Go undercover to investigate an enemy. |
2 |
20 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
24 |
Nell Burke's work ends up coming home with Nell Burke, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
24 |
Failed to qualify for Free Trader (Merchant). |
4 |
24 |
Became a Drifter (Barbarian). |
4 |
26 |
Nell Burke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
28 |
Switched to Drifter (Wanderer). |
6 |
30 |
Find valuable salvage. |
6 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
32 |
Continued as Drifter (Wanderer). |
7 |
36 |
Nell Burke do not know what happened to Nell Burke. There is a gap in Nell Burke's memory. |
8 |
36 |
Failed to qualify for Free Trader (Merchant). |
8 |
36 |
Returned to Drifter (Barbarian). |
8 |
39 |
Nell Burke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
39 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
39 |
Retired at age 39. |
9 |
39 |
Retired. |
9 |
42 |
Moved to a new world. |
10 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Gained a contact. |
11 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |