Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Nola Fleming's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nola Fleming fail to help. Gain an Enemy. |
3 |
29 |
Nearly killed. Owe 22,500 for medical bills. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Surveyor) with previous rank. |
4 |
32 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Nola Fleming is chosen to represent Nola Fleming's faith in a vid show or other highly public forum. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
A notable academic consults with Nola Fleming about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Nola Fleming have been following false teachings! |
8 |
42 |
Became a Entertainer (Performer). |
8 |
44 |
Gain a patron in the arts. Gain an Ally |
8 |
46 |
Forced to continue current assignment. |
8 |
46 |
Promoted to Entertainer (Performer) rank 1. |
9 |
46 |
Continued as Entertainer (Performer). |
9 |
50 |
A new romantic starts. Gain an Ally. |
9 |
50 |
Promoted to Entertainer (Performer) rank 2. |