Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Norah Shea's time in the scouts. |
2 |
19 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Vessel participates in a notable military engagement. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
25 |
Vessel participates in a notable military engagement. |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
30 |
Norah Shea join a gambling circle on board. |
4 |
31 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Norah Shea come into conflict with a splinter group Norah Shea's own religion which maintains Norah Shea's version is the wrong one. Gain 1 Rivals. |
6 |
32 |
Became a Drifter (Scavenger). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
34 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
38 |
Study Profession (Colonist/Ranching) as a hobby. |
7 |
38 |
Graduated. |
8 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Make an unexpected connection outside Norah Shea's normal circles. Gain a Contact. |
8 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
42 |
Continued as Merchant (Merchant Marine). |
9 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Merchant (Merchant Marine). |
10 |
47 |
A good deal ensures Norah Shea is living the high life for a few years. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |