Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attempted a risky adventure and was sent to prison. |
2 |
22 |
Became a Prisoner (Inmate). |
2 |
25 |
Odile Jensen is moved to a higher security prison. |
3 |
26 |
Continued as Prisoner (Inmate). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Continued as Prisoner (Inmate). |
4 |
32 |
Odile Jensen gain a new Rival among the inmates or guards. |
5 |
34 |
Switched to Prisoner (Thug) with previous rank. |
5 |
36 |
Assigned to difficult or backbreaking labour. |
5 |
38 |
Promoted to Prisoner (Thug) rank 1. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Became a Merchant (Free Trader). |
6 |
39 |
Make an unexpected connection outside Odile Jensen's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
45 |
Imperial trade restrictions force Odile Jensen out of business. |
8 |
45 |
Returned to Drifter (Wanderer). |
8 |
46 |
Attacked by enemies that Odile Jensen easily defeat. |
8 |
46 |
Gain Enemy if Odile Jensen don't already have one. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 1. |