Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Olive Brownhill learn something Olive Brownhill should not have – a corporate secret, a political scandal – which Olive Brownhill can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Good fortune |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Survived a risky adventure but gained nothing. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Olive Brownhill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Became a Entertainer (Journalist). |
6 |
41 |
Encounter a Psionic institute. |
6 |
41 |
Tested for psionic powers |
6 |
42 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
42 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
7 |
46 |
Experimented on by a corporation, government, or other organisation |
8 |
46 |
Returned to Drifter (Barbarian). |
8 |
49 |
Lightly injured, no permanent damage. Fully recovered. |