Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Gained a contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Ora McIntire's business or ship thrives. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A sudden war destroys Ora McIntire's trade routes and contacts, forcing Ora McIntire to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Became a Agent (Intelligence). |
6 |
39 |
Ora McIntire's work ends up coming home with Ora McIntire, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
39 |
Failed to qualify for Worker (Citizen). |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
41 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Failed to qualify for Artist (Entertainer). |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
42 |
Ora McIntire do not know what happened to Ora McIntire. There is a gap in Ora McIntire's memory. |
9 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
44 |
Ora McIntire faith is shaken. |
9 |
46 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Voluntarily left Holy Warrior |
10 |
46 |
Retired. |
10 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |