Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Study Melee (Fencing) as a hobby. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Ora Walker's work ends up coming home with Ora Walker, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Failed to qualify for Thief (Rogue). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Ora Walker do not know what happened to Ora Walker. There is a gap in Ora Walker's memory. |
4 |
28 |
Became a Scholar (Physician). |
4 |
29 |
Make a breakthrough in Ora Walker's field. |
4 |
32 |
Promoted to Scholar (Physician) rank 1. |
5 |
32 |
Continued as Scholar (Physician). |
5 |
35 |
Win a prestigious prize for Ora Walker's work. |
6 |
36 |
Continued as Scholar (Physician). |
6 |
39 |
Win a prestigious prize for Ora Walker's work. |
6 |
40 |
Promoted to Scholar (Physician) rank 2. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Scholar (Scientist) with previous rank. |
7 |
43 |
A rival researcher blackens Ora Walker's name or steals Ora Walker's research. Gain a Rival. |
7 |
44 |
Promoted to Scholar (Scientist) rank 3. |
8 |
44 |
Continued as Scholar (Scientist). |
8 |
46 |
Advanced training in a specialist field. |
8 |
48 |
Promoted to Scholar (Scientist) rank 4. |