Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Ouida Anderson's business expands, Ouida Anderson's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Ouida Anderson is chosen to represent Ouida Anderson's faith in a vid show or other highly public forum. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
30 |
Ouida Anderson is chosen to represent Ouida Anderson's faith in a vid show or other highly public forum. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
34 |
Ouida Anderson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
38 |
Ouida Anderson refused an offer of inducements to betray Ouida Anderson's faith. Gain 4 enemies. |
6 |
38 |
Voluntarily left Missionary/Humanitarian |
6 |
38 |
Became a Scholar (Field Researcher). |
6 |
42 |
A disaster leaves several injured, and others blame Ouida Anderson, forcing Ouida Anderson to leave Ouida Anderson's career. Gain a Rival. |
6 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Voluntarily left Merchant Marine |
8 |
46 |
Entered Merchant Academy with the Business curriculum. |
8 |
49 |
Spent the college years partying. |
8 |
50 |
Graduated. |