Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Kicked out of military academy. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Became a Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attacked by enemies that Prudence George easily defeat. |
3 |
29 |
Gain Enemy if Prudence George don't already have one. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Contact with Government. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Betrayed by a friend. One of Prudence George's Contacts or Allies betrays Prudence George, ending Prudence George's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Agent (Intelligence). |
6 |
37 |
Uncover a major conspiracy against Prudence George's employers. |
6 |
40 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
40 |
Continued as Agent (Intelligence). |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
43 |
Arrested and charged. |
7 |
43 |
Hired a lawyer to beat the charges. |
8 |
44 |
Continued as Agent (Intelligence). |
8 |
47 |
Given specialist training in vehicles. |
8 |
48 |
Forced to muster out. |