Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Failed to qualify for Surveyor (Scout). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
An investigation takes on a dangerous turn. |
2 |
24 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Established a network of contacts. Gain 3 contacts. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Given specialist training in vehicles. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
38 |
A new romantic starts. Gain an Ally. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
41 |
Gain Enemy if Rae Fleming don't already have one. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
46 |
Find valuable salvage. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |