Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Ray Sherris's business expands, Ray Sherris's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
32 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Voluntarily left Free Trader |
5 |
34 |
Became a Entertainer (Journalist). |
5 |
37 |
Expose or are involved in a scandal of some sort. |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
39 |
Ray Sherris come into conflict with a splinter group Ray Sherris's own religion which maintains Ray Sherris's version is the wrong one. Gain 3 Rivals. |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
41 |
Attacked by enemies that Ray Sherris easily defeat. |
7 |
41 |
Gain Enemy if Ray Sherris don't already have one. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
45 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
45 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Ray Sherris retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |