Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
An investigation takes on a dangerous turn. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Hard times caused by a lack of interstellar trade costs Ressie Henderson's job. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
33 |
Make an unexpected connection outside Ressie Henderson's normal circles. Gain a Contact. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
33 |
Voluntarily left Free Trader |
5 |
33 |
Failed to qualify for Courier (Scout). |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
35 |
Survived a risky adventure but gained nothing. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
40 |
Betrayed by a friend. One of Ressie Henderson's Contacts or Allies betrays Ressie Henderson, ending Ressie Henderson's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Became a Prisoner (Inmate). |
7 |
41 |
Hire a new lawyer. |
7 |
44 |
Promoted to Prisoner (Inmate) rank 1. |
7 |
44 |
Paroled from prison. |
8 |
44 |
Returned to Merchant (Free Trader). |
8 |
47 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |