Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
21 |
Gain a contact. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
32 |
Scarred. Owe 2,500 for medical bills. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Voluntarily left Law Enforcement |
5 |
34 |
Failed to qualify for Artist (Entertainer). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Voluntarily left Scavenger |
7 |
42 |
Failed to qualify for Merchant Academy. |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
48 |
Gained a contact. |
8 |
49 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |