Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Rose Campbell is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
22 |
Became a Scholar (Physician). |
3 |
23 |
Make a breakthrough in Rose Campbell's field. |
3 |
26 |
Promoted to Scholar (Physician) rank 1. |
4 |
26 |
Continued as Scholar (Physician). |
4 |
27 |
Refuse to join a cheat in some fashion. |
5 |
30 |
Continued as Scholar (Physician). |
5 |
32 |
Win a prestigious prize for Rose Campbell's work. |
6 |
34 |
Continued as Scholar (Physician). |
6 |
37 |
Caught cheating in some fashion, advancing Rose Campbell's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
37 |
An expedition or voyage goes wrong, leaving Rose Campbell stranded in the wilderness. |
6 |
37 |
Gain an Enemy |
6 |
38 |
Promoted to Scholar (Physician) rank 2. |
7 |
38 |
Continued as Scholar (Physician). |
7 |
42 |
Caught cheating in some fashion, advancing Rose Campbell's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
42 |
A disaster or war strikes. |
7 |
42 |
The planetary government interferes with Rose Campbell's research for political or religious reasons. Rose Campbell continue working openly and gain an Enemy. |
7 |
42 |
Gain an Enemy |
7 |
42 |
Promoted to Scholar (Physician) rank 3. |
8 |
42 |
Continued as Scholar (Physician). |
8 |
46 |
Refuse to join a cheat in some fashion. |
8 |
46 |
Promoted to Scholar (Physician) rank 4. |
9 |
46 |
Voluntarily left Physician |
9 |
46 |
Became a Merchant (Broker). |
9 |
47 |
Embroiled in legal trouble. |