Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Sammie McRae's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Became a Scout (Courier). |
3 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Became a Entertainer (Performer). |
4 |
34 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
37 |
Sammie McRae accepted an offer of inducements to betray Sammie McRae's faith. Gain 120,000 in cash. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
38 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
39 |
Inherit a gift from a rich relative. |
6 |
42 |
Promoted to Noble (Dilettante) rank 1. |
7 |
42 |
Continued as Noble (Dilettante). |
7 |
43 |
Join a successful conspiracy of nobles. |
7 |
46 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Switched to Noble (Administrator) with the new title Supervisor and previous rank. |
8 |
50 |
Sammie McRae reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Sammie McRae sponge off Sammie McRae's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
8 |
50 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |