Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Good fortune |
1 |
22 |
Graduated. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
25 |
An investigation, tour, project or expedition goes wrong, stranding Sammie Richardson far from home. |
3 |
25 |
Failed to qualify for Intelligence (Agent). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
28 |
Victim of a crime |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Voluntarily left Wanderer |
4 |
29 |
Switched to Entertainer (Artist). |
4 |
31 |
Severely injured. Owe 25,000 for medical bills. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Worker (Citizen). |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
41 |
Gained a contact. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
46 |
Contact with Government. |