Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Make an unexpected connection outside Sharlene McKee's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
A sudden war destroys Sharlene McKee's trade routes and contacts, forcing Sharlene McKee to flee that region of space. |
4 |
34 |
Gain rebels as Enemy |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
37 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
37 |
Failed to qualify for Field Researcher (Scholar). |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
40 |
Sharlene McKee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Failed to qualify for Artist (Entertainer). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
44 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
44 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Given advanced training in a specialist field |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |