Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Sheila Dinan is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
19 |
Failed to qualify for Journalist (Entertainer). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Sheila Dinan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Scholar (Physician). |
3 |
27 |
A disaster leaves several injured, and others blame Sheila Dinan, forcing Sheila Dinan to leave Sheila Dinan's career. Gain a Rival. |
3 |
27 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
27 |
Failed to qualify for Worker (Citizen). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
31 |
Find an Alien Artifact. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
A new romantic starts. Gain an Ally. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
Sheila Dinan do not know what happened to Sheila Dinan. There is a gap in Sheila Dinan's memory. |
7 |
38 |
Failed to qualify for Broker (Merchant). |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
41 |
Attacked by enemies that Sheila Dinan easily defeat. |
7 |
41 |
Gain Enemy if Sheila Dinan don't already have one. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
43 |
Became a Merchant (Free Trader). |
9 |
47 |
Promoted to Merchant (Free Trader) rank 1. |