Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
Shelly Gardiner is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
23 |
Failed to qualify for Law Enforcement (Agent). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
34 |
A new romantic starts. Gain an Ally. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
39 |
Attacked by enemies and injured. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
39 |
Gain Enemy if Shelly Gardiner don't already have one. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
43 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
47 |
Drafted into Line/Crew |
8 |
47 |
Forced to muster out. |