Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Nearly killed. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
23 |
Shipguniiuur's ship is damaged, and Shipguniiuur have to hitch-hike Shipguniiuur's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 5 Contacts. Gain 1 Enemies. |
3 |
23 |
Became a Entertainer (Artist). |
3 |
25 |
Shipguniiuur is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
25 |
Became a Drifter (Wanderer). |
4 |
26 |
Find valuable salvage. |
4 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
30 |
Lost eye or limb. Owe 2,500 for medical bills. |
6 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
33 |
Shipguniiuur is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
34 |
Voluntarily left Missionary/Humanitarian |
7 |
34 |
Returned to Drifter (Wanderer). |
7 |
38 |
Shipguniiuur run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Shipguniiuur come into conflict with a splinter group Shipguniiuur's own religion which maintains Shipguniiuur's version is the wrong one. Gain 1 Rivals. |
9 |
42 |
Switched to Drifter (Scavenger). |
9 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
44 |
Failed to qualify for Merchant Academy. |
10 |
44 |
Submitted to the draft. |
10 |
44 |
Became a Marine (Star Marine) with the new title Marine. |
10 |
47 |
Assigned to a black ops mission. |
10 |
48 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |