Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Shirley Hawkins's Contacts or Allies betrays Shirley Hawkins, ending Shirley Hawkins's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for University. |
2 |
20 |
Switched to Drifter (Wanderer). |
2 |
22 |
Nearly killed. Owe 35,000 for medical bills. |
3 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
25 |
Moved to a new world. |
4 |
26 |
Voluntarily left Mainstream Believer |
4 |
26 |
Failed to qualify for Colonist (Citizen). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Established a network of contacts. Gain 1 contacts. |
5 |
30 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Shirley Hawkins's work ends up coming home with Shirley Hawkins, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
34 |
Became a Entertainer (Performer). |
6 |
35 |
Win a prestigious prize. |
6 |
38 |
Promoted to Entertainer (Performer) rank 1. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
41 |
Gain a patron in the arts. Gain an Ally |
8 |
42 |
Continued as Entertainer (Performer). |
8 |
43 |
Moved to a new world. |
9 |
46 |
Voluntarily left Performer |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Returned to Drifter (Scavenger). |
9 |
50 |
Lost eye or limb. Owe 5,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |