Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Sue Hawkins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
Sue Hawkins is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
30 |
Good fortune |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Explorer). |
5 |
36 |
Sue Hawkins have no idea what happened to Sue Hawkins – they found Sue Hawkins's ship drifting on the fringes of friendly space. |
6 |
36 |
Became a Agent (Intelligence). |
6 |
40 |
Sue Hawkins's work ends up coming home with Sue Hawkins, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
40 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
40 |
Voluntarily left Intelligence |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Became a Scholar (Physician). |
8 |
43 |
Sue Hawkins's work is sabotaged by unknown parties. Sue Hawkins start again from scratch. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Scholar (Physician). |
9 |
47 |
Entangled in a bureaucratic or legal morass that distracts Sue Hawkins from Sue Hawkins's work. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |