Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Scout (Explorer). |
2 |
28 |
Spend several years jumping from world to world in Suzanne Chambers's scout ship. |
2 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
31 |
Continued as Scout (Explorer). |
3 |
35 |
Suzanne Chambers inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
35 |
Became a Drifter (Barbarian). |
4 |
38 |
Betrayed by a friend. One of Suzanne Chambers's Contacts or Allies betrays Suzanne Chambers, ending Suzanne Chambers's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
38 |
Failed to qualify for Journalist (Entertainer). |
5 |
38 |
Submitted to the draft. |
5 |
38 |
Switched to Scout (Courier) with previous rank. |
5 |
40 |
Suzanne Chambers spend a great deal of time on the fringes of Charted Space. |
5 |
40 |
Gain a contact in an alien race. |
6 |
42 |
Continued as Scout (Courier). |
6 |
46 |
Suzanne Chambers's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
7 |
46 |
Returned to Drifter (Barbarian). |
7 |
49 |
Betrayed by a friend. One of Suzanne Chambers's Contacts or Allies betrays Suzanne Chambers, ending Suzanne Chambers's career. That Contact or Ally becomes a Rival or Enemy. |