Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
26 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
26 |
Failed to qualify for Broker (Merchant). |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
30 |
Betrayed by a friend. One of Tressie McNab's Contacts or Allies betrays Tressie McNab, ending Tressie McNab's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Performer (Entertainer). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
32 |
Attempted a risky adventure and was wildly successful. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
36 |
Tressie McNab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Switched to Rogue (Thief) with previous rank. |
7 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Switched to Drifter (Scavenger). |
8 |
42 |
Tressie McNab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Failed to qualify for Corporate (Citizen). |
9 |
42 |
Returned to Drifter (Barbarian). |
9 |
45 |
Tressie McNab do not know what happened to Tressie McNab. There is a gap in Tressie McNab's memory. |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
48 |
A new romantic starts. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |