Retired Sergeant Velma Diaz  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 50 F 4 (-1) 2 (-2) 1 (-2) 3 (-1) 6 (0) 8 (0)421368
Always has flaky skin, No-nonsense, Unresponsive
 
Skills
Athletics (Dexterity) 1
Broker 1
Deception 0
Drive 0
Electronics 0
Engineer (M-drive) 1
Flyer (Ornithopter) 1
Gun Combat (Energy) 1
Investigate 2
Mechanic 1
Melee (Bludgeon) 1
Persuade 0
Recon 0
Stealth 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman13
Entertainer Artist 01
Agent Law Enforcement Sergeant24
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Fleta Jordan Contact 2 1 3 3 Darmine (F/29)
Forgiveness.
Hessie Paul Enemy 0 4 0 0 Tezcat (F/26)
Amalia Franklin Enemy 0 3 1 0 Tezcat (F/53)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Embroiled in legal trouble.
2 22 Continued as Merchant (Merchant Marine).
2 23 Make an unexpected connection outside Velma Diaz's normal circles. Gain a Contact.
2 26 Forced to continue current assignment.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 29 A sudden war destroys Velma Diaz's trade routes and contacts, forcing Velma Diaz to flee that region of space.
3 29 Gain rebels as Enemy
4 29 Became a Entertainer (Artist).
4 33 Velma Diaz is forced out because of censorship or controversy. What truth did Velma Diaz get too close to?
5 33 Became a Agent (Law Enforcement) with the new title Rookie.
5 37 Advanced training in a specialist field.
6 37 Continued as Agent (Law Enforcement).
6 39 A romantic relationship ends badly. Gain a Rival or Enemy.
6 41 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 41 Continued as Agent (Law Enforcement).
7 45 Advanced training in a specialist field.
7 45 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
8 45 Continued as Agent (Law Enforcement).
8 46 Velma Diaz's work ends up coming home with Velma Diaz, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9 46 Aging Crisis. Owe 40,000 for medical bills.
9 46 Retired at age 46.
9 46 Retired.
9 49 Moved to a new world.
10 50 Aging Crisis. Owe 10,000 for medical bills.
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