Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Vernie Pierce's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vernie Pierce fail to help. Gain an Enemy. |
2 |
24 |
Vernie Pierce have no idea what happened to Vernie Pierce – they found Vernie Pierce's ship drifting on the fringes of friendly space. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
29 |
Spend several years jumping from world to world in Vernie Pierce's scout ship. |
3 |
30 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
Vernie Pierce's ship is damaged, and Vernie Pierce have to hitch-hike Vernie Pierce's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 5 Contacts. Gain 3 Enemies. |
5 |
33 |
Became a Army (Infantry) with the new title Private. |
5 |
36 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
44 |
Vernie Pierce run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
A notable academic consults with Vernie Pierce about a publication or documentary he is working on. Gain a Contact in academia. |