Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Accused of a crime |
2 |
22 |
Became a Prisoner (Fixer). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Switched to Prisoner (Inmate) with previous rank. |
3 |
27 |
A guard takes a dislike to Versie Doyle. |
4 |
30 |
Switched to Prisoner (Thug) with previous rank. |
4 |
31 |
Vocational Training. |
4 |
34 |
Promoted to Prisoner (Thug) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
38 |
Vessel participates in a diplomatic mission. |
5 |
38 |
Gain a contact. |
6 |
38 |
Voluntarily left Engineer/Gunner |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Drafted into Merchant Marine |
7 |
42 |
Became a Merchant (Merchant Marine). |
7 |
44 |
Smuggle illegal items onto a planet. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Voluntarily left Merchant Marine |
8 |
46 |
Failed to qualify for Merchant Academy. |
8 |
46 |
Switched to Drifter (Barbarian). |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |