Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A good deal ensures Vesta Casey is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Good fortune |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Moved to a new world. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Encounter a Psionic institute. |
5 |
38 |
Tested for psionic powers |
6 |
38 |
Continued as Drifter (Barbarian). |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
43 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
8 |
43 |
Became a Agent (Intelligence). |
8 |
46 |
Vesta Casey's work ends up coming home with Vesta Casey, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Army (Infantry) with the new title Private. |
9 |
50 |
Advanced training in a specialist field |
9 |
50 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
9 |
50 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |