Retired Agent Vesta Simmmons  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 50 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 6 (0) 8 (0)111B68
Swollen joints, Immodest
 
Skills
Broker 0
Deception 1
Diplomat 0
Drive 0
Electronics 0
Gun Combat 0
Investigate 1
Language 0
Persuade 0
Profession (Spacer) 0
Seafarer 0
Stealth 2
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Agent Intelligence Agent12
Drifter Wanderer 13
Agent Law Enforcement Rookie01
Scholar Field Researcher 01
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker01
Believer Mainstream Believer Lay Person02
 
Name Type Affinity Enmity Power Influence Species
Joseph Fallow Ally 3 0 1 2 Traltar (F/37)
Joseph Fallow gained influence with the character’s assistance.
Joseph Fallow belongs to an uncommon alien species.
Lon Franklin Rival 1 1 0 0 Hanen (M/71)
Burr Blakely Rival 1 2 1 2 Ziadd (M/34)
Aloysius Lawlor Rival 1 1 1 1 Traltar (M/37)
Relationship altered.
Estella Coghill Rival 1 0 0 0 Traltar (F/70)
Warner Ramos Enemy 0 3 1 1 Urunishani (M/64)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Imperial trade restrictions force Vesta Simmmons out of business.
2 19 Became a Agent (Intelligence).
2 21 A new romantic starts. Gain an Ally.
2 23 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 23 Continued as Agent (Intelligence).
3 25 Vesta Simmmons's work ends up coming home with Vesta Simmmons, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 25 Became a Drifter (Wanderer).
4 28 Offered job by a patron. Now owe him a favor.
4 29 Forced to continue current assignment.
4 29 Promoted to Drifter (Wanderer) rank 1.
5 29 Continued as Drifter (Wanderer).
5 30 Suffer from a life-threatening illness.
6 30 Failed to qualify for Flight (Navy).
6 30 Submitted to the draft.
6 30 Switched to Agent (Law Enforcement) with the new title Rookie.
6 33 Accepted a deal with criminal or other figure under investigation.
7 33 Became a Scholar (Field Researcher).
7 35 A disaster leaves several injured, and others blame Vesta Simmmons, forcing Vesta Simmmons to leave Vesta Simmmons's career. Gain a Rival.
7 35 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
8 35 Failed to qualify for Merchant Academy.
8 35 Switched to Drifter (Barbarian).
8 37 Suffer from a life-threatening illness.
9 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 38 Vesta Simmmons come into conflict with a splinter group Vesta Simmmons's own religion which maintains Vesta Simmmons's version is the wrong one. Gain 1 Rivals.
10 38 Returned to Drifter (Wanderer).
10 40 Injured. Fully recovered. Owe 2,500 for medical bills.
11 40 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 41 Vesta Simmmons refused an offer of inducements to betray Vesta Simmmons's faith. Gain 1 enemies.
12 44 Continued as Believer (Mainstream Believer).
12 45 Vesta Simmmons retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 48 Aging Crisis. Owe 60,000 for medical bills.
13 48 Retired at age 48.
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