Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
24 |
Vicki Spencer learn something Vicki Spencer should not have – a corporate secret, a political scandal – which Vicki Spencer can profit from illegally. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Voluntarily left Corporate |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
29 |
Gain Enemy if Vicki Spencer don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
37 |
Switched to Citizen (Colonist). |
6 |
39 |
Advanced training in a specialist field. |
7 |
41 |
Continued as Citizen (Colonist). |
7 |
42 |
Vicki Spencer befriend a superior in the corporation or the colony. |
7 |
45 |
Promoted to Citizen (Colonist) rank 1. |
8 |
45 |
Continued as Citizen (Colonist). |
8 |
49 |
Lost eye or limb. Fully recovered. |