Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
A revolution, attack or other unusual event throws Vida Fletcher's life into chaos, forcing Vida Fletcher to leave the planet. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Vida Fletcher gain experience in a technical field as a computer operator or surveyor. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Voluntarily left Colonist |
3 |
26 |
Became a Merchant (Broker). |
3 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
A good deal ensures Vida Fletcher is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
40 |
Lost eye or limb. Fully recovered. |
7 |
42 |
Voluntarily left Broker |
7 |
42 |
Failed to qualify for Pirate (Rogue). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
46 |
Moved to a new world. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |