Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
20 |
A police detective or rival criminal forces Viola Meyer to flee and vows to hunt Viola Meyer down. Gain an Enemy. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
24 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
25 |
A good deal ensures Viola Meyer is living the high life for a few years. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
31 |
A good deal ensures Viola Meyer is living the high life for a few years. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Opponents of Viola Meyer's belief system ambush Viola Meyer. |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Failed to qualify for Broker (Merchant). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Make an unexpected connection outside Viola Meyer's normal circles. Gain a Contact. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Viola Meyer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
50 |
Forced to muster out. |