Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Entertainer (Artist). |
2 |
25 |
Invited to take part in a controversial event or exhibition that injures Viva Peck's social standing. |
3 |
25 |
Continued as Entertainer (Artist). |
3 |
27 |
One of Viva Peck's pieces of art is stolen, and the investigation brings Viva Peck into the criminal underworld. |
3 |
29 |
Promoted to Entertainer (Artist) rank 1. |
4 |
29 |
Continued as Entertainer (Artist). |
4 |
32 |
Viva Peck is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
33 |
Embroiled in legal trouble. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
38 |
Viva Peck's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
40 |
Find valuable salvage. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
44 |
Find valuable salvage. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
48 |
Find valuable salvage. |
9 |
50 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |