Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Encounter a Psionic institute. |
2 |
26 |
Tested for psionic powers |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Moved to a new world. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Go undercover to investigate an enemy. |
4 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Established a network of contacts. Gain 1 contacts. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Established a network of contacts. Gain 2 contacts. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
43 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Performer (Entertainer). |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
50 |
Promoted to Drifter (Scavenger) rank 1. |