Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Gained a contact. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Worker (Citizen). |
2 |
27 |
Became a Drifter (Barbarian). |
2 |
31 |
William Barnett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
31 |
Became a Rogue (Thief). |
3 |
34 |
Arrested |
4 |
34 |
Became a Prisoner (Fixer). |
4 |
37 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
38 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
42 |
Nearly killed. Owe 35,000 for medical bills. |
6 |
42 |
Continued as Prisoner (Inmate). |
6 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
46 |
Returned to Prisoner (Fixer). |
7 |
50 |
Scarred. Owe 5,000 for medical bills. |
7 |
50 |
Promoted to Prisoner (Fixer) rank 1. |
7 |
50 |
Paroled from prison. |