Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Uncover a major conspiracy against William Daniels's employers. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Established a network of contacts. Gain 3 contacts. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
William Daniels's work ends up coming home with William Daniels, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 3. |
4 |
30 |
Voluntarily left Corporate Agent |
4 |
30 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
33 |
A mission goes disastrously wrong due to William Daniels's commander’s error or incompetence, but William Daniels survive. |
4 |
33 |
Cover for the commander and gain an Ally. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
5 |
34 |
Continued as Marine (Ground Assault). |
5 |
38 |
A mission goes wrong; William Daniels and several others are captured and mistreated by the enemy. Gain William Daniels's jailer as an Enemy. |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
42 |
William Daniels refused an offer of inducements to betray William Daniels's faith. Gain 5 enemies. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
45 |
William Daniels accepted an offer of inducements to betray William Daniels's faith. Gain 450,000 in cash. |
8 |
46 |
Became a Merchant (Free Trader). |
8 |
49 |
Make an unexpected connection outside William Daniels's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Free Trader) rank 1. |