Project Worker Winona Anderson  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 50 F 7 (0) 6 (0) 9 (1) 5 (-1) 4 (-1) 8 (0)769548
Twinkling eyes
 
Skills
Animals 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Engineer 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 0
Melee (Striking) 1
Persuade 1
Profession (Spacer/Belter) 1
Profession (Colonist/Ranching) 1
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Sophontology) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 02
Drifter Scavenger 35
Believer Missionary/Humanitarian Project Worker11
 
Term Age History
1 18 Became a Citizen (Worker).
1 19 Winona Anderson's business expands, Winona Anderson's corporation grows, or the colony thrives.
2 22 Continued as Citizen (Worker).
2 23 Winona Anderson is rewarded for Winona Anderson's diligence or cunning.
3 26 Voluntarily left Worker
3 26 Failed to qualify for Flight (Navy).
3 26 Became a Drifter (Scavenger).
3 28 Find valuable salvage.
4 30 Continued as Drifter (Scavenger).
4 34 Promoted to Drifter (Scavenger) rank 1.
5 34 Continued as Drifter (Scavenger).
5 38 Promoted to Drifter (Scavenger) rank 2.
6 38 Continued as Drifter (Scavenger).
6 39 Spend time with an alien race. Gain a contact.
6 42 Forced to continue current assignment.
6 42 Promoted to Drifter (Scavenger) rank 3.
7 42 Continued as Drifter (Scavenger).
7 43 Attempted a risky adventure and was wildly successful.
7 46 Forced to muster out.
8 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 49 Winona Anderson is sent to a new community or parish to preach The Word among the poor.
8 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
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