Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Yetta McGhee left the community. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
25 |
Gained a contact. |
2 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Continued as Army (Infantry). |
3 |
27 |
Surrounded and outnumbered by the enemy, Yetta McGhee hold out until relief arrives. |
3 |
30 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
3 |
30 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
4 |
30 |
Continued as Army (Infantry). |
4 |
31 |
Thrown into a brutal ground war |
4 |
34 |
Promoted to Army (Infantry) officer rank 3 with the new title Major. |
5 |
34 |
Continued as Army (Infantry). |
5 |
36 |
Thrown into a brutal ground war |
5 |
36 |
Scarred. Fully recovered. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
40 |
Advanced training in a specialist field. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
46 |
Yetta McGhee foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
46 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
48 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |