Crewman Yetta Mcandrew  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia, Imperium 50 F 6 (0) 7 (0) 8 (0) 6 (0) 9 (1) 6 (0)5 (-1)678696
Demanding
 
Skills
Admin 0
Animals 0
Art (Performing) 0
Athletics (Strength) 1
Deception 1
Drive 0
Gun Combat 0
Jack-of-All-Trades 2
Mechanic 0
Medic 1
Melee (Unarmed) 1
Navigation 0
Profession (Colonist/Farming) 1
Profession (Worker/Religion) 1
Recon 0
Seafarer (Ocean Ships) 1
Stealth 1
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 25
Merchant Merchant Marine Crewman01
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Brandon Corbeld Rival 0 0 3 0 Trexen (M/12)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 Contacted by an underground psionic group.
1 25 Left the colonies.
2 25 Became a Drifter (Wanderer).
2 29 Tested for psionic powers
3 29 Continued as Drifter (Wanderer).
3 32 Attacked by enemies that Yetta Mcandrew easily defeat.
3 32 Gain Enemy if Yetta Mcandrew don't already have one.
3 33 Promoted to Drifter (Wanderer) rank 1.
4 33 Continued as Drifter (Wanderer).
5 37 Continued as Drifter (Wanderer).
5 41 Promoted to Drifter (Wanderer) rank 2.
6 41 Continued as Drifter (Wanderer).
6 43 Yetta Mcandrew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 43 Failed to qualify for Colonist (Citizen).
7 43 Submitted to the draft.
7 43 Became a Merchant (Merchant Marine) with the new title Crewman.
7 47 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙