Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
A job goes wrong, forcing Zelda Griffin to flee off-planet. |
2 |
20 |
Became a Scholar (Scientist). |
2 |
22 |
Advanced training in a specialist field. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Scholar (Physician) with previous rank. |
3 |
26 |
Entangled in a bureaucratic or legal morass that distracts Zelda Griffin from Zelda Griffin's work. |
3 |
28 |
Promoted to Scholar (Physician) rank 1. |
4 |
28 |
Continued as Scholar (Physician). |
4 |
32 |
A disaster leaves several injured, and others blame Zelda Griffin, forcing Zelda Griffin to leave Zelda Griffin's career. Gain a Rival. |
4 |
32 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
35 |
Find valuable salvage. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
42 |
Zelda Griffin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
44 |
Zelda Griffin reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Zelda Griffin sponge off Zelda Griffin's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
9 |
46 |
Voluntarily left Administrator |
9 |
46 |
Switched to Drifter (Scavenger). |
9 |
49 |
Injured. Fully recovered. Owe 5,000 for medical bills. |